Airdrops

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Airdrops are packaged or customizable sets of weaponstraps, and items. Each contestant can select a single personal airdrop before each match and is allowed to call it in from any of the airdrop pads around the island by paying its required amount of F.U.N.C.. Most airdrops can only be called in once per match, but prepackaged airdrops can be called in up to 3 times. Mid and Late game airdrops also can't be called in at the start of the match, they can only be called in after the 19:00 and 16:00 minute marks, respectively.

Keep in mind that calling for an airdrop has high chances of drawing undesired attention. Players must also be aware that their airdrops take 45 seconds to arrive once the pad is activated (unless you have the Load Dropper perk equipped). They must wait for and protect their incoming airdrop from opponents that may try to kill them and steal it. Contestants can however cause their airdrop to drop early by shooting or throwing any kind of item at it while the drone is still airborne. This is extremely useful to get your airdrop faster.

Airdrops

Melee

Early Game

Costs 12 F.U.N.C.

Mid Game

Can't be called in until the 19:00 mark. Costs 100 F.U.N.C.

Late Game

Can't be called in until the 16:00 mark. Costs 20 F.U.N.C.


Ranged

Early Game

Costs 12 F.U.N.C.

Mid Game

Can't be called in until the 19:00 mark. Costs 100 F.U.N.C.

Late Game

Can't be called in until the 16:00 mark. Costs 20 F.U.N.C.


Prepackaged

Golden Arm

Can be called in 3 times. Costs 100 F.U.N.C.

Tracker

Can be called in 3 times. Costs 75 F.U.N.C.

Medic

Can be called in 3 times. Costs 75 F.U.N.C.

Traps

Can be called in 3 times. Costs 75 F.U.N.C.

Bait Crate

Can only be called in once, and at any time. Costs 0 F.U.N.C.

  • Explodes upon opening, dealing 50 damage and applying cripple * and bleed *