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Perks are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your airdrop as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.
There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.
List of Perks
Melee Weapons
Name
Description
Chopper
-20% melee charge time with all Axes .
Mangler
200% of melee damage dealt with Axes is also applied to opponent's stamina.
Maniac
Reduce all damage taken by 25% while holding any Axe .
Clotting Agent
Reduce duration of all wounds by 50% while holding any Axe .
Bloodbath
+100% duration for bleed wound applied by all Blades.
Tendon Cutter
20% chance to apply cripple wound on hit with any Blade .
Brutus
+40% backstab damage with any Blade .
Runs with Knives
+10% movement speed while holding any Blade .
Submission
200% of melee damage dealt with Bludgeons is also applied to opponent's stamina.
Leather Hide
Reduce all damage taken by 25% while holding any Bludgeon .
Hearty Constitution
Reduce all wound duration by 50% while holding any Bludgeon .
Basher
-20% melee charge time with all Bludgeons .
Knuckle-dragger
+50% melee damage with Brass Knuckles.
Poking deeply
+100% duration for bleed wounds applied by any Spear .
Crippler
20% chance to apply cripple wound on hit with any Spear .
Sneaky Poker
+40% backstab damage with all Spears .
Speedy Spear
+10% movement speed while holding any Spear .
General Offense
Name
Description
Ol' Painless
+10% damage with all weapons , traps and explosives .
Master Crafter
+15% damage from all crafted weapons , traps and explosives .
Trapper
+25% damage dealt by snares, caltrops and punji sticks.
Golden Arm
+100% damage and +100% velocity for all thrown weapons .
Health / Stamina
Name
Description
Big Boned
Health pool increased by 15 points.
Big Lungs
Stamina pool increased by 30 points.
Cannibal
Killing an opponent restores 25 health.
Regenerator
Recover 1 health point every 4 seconds.
Recovery
+50% faster stamina regeneration.
Utility
Name
Description
Leg day
+10% movement speed.
Faster Crafter
Reduce all crafting time by 50%.
Disability Ensurance
Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents.
Moneybags
Gain +2 bonus F.U.N.C. each time F.U.N.C. is gathered.
Cheapskate
All crafting costs reduced by -1 F.U.N.C. .
Load Dropper
Airdrops arrive instantly.
Stealthy
Movement and crafting are nearly silent.
Alarm Gunner
Start the match with an Alarm Gun in your inventory,
Backpacker
Start the match with a Backpack in your inventory.
Armorer
Start the match with a Body Armor in your inventory.
Man Tracker
Start the match with a Man Tracker in your inventory.
Chemist
Stim effects last 50% longer.
Faster Trapper
Reduce all trap deployment time by 50%.
Ranged Weapons
Name
Description
Bow Flexer
+25% arrow velocity with all Bows .
Stunner
20% chance to cripple opponents with arrow strikes.
Code Red
Alarm Gun darts now apply bleed wounds.
Blowhard
+25% damage with Blowguns .
Blowsafe
Reduce all incoming damage by 25% while holding a Blowgun .
Blowzoom
Grants the ability to zoom when aiming the Blowgun .
Longshot
+40% damage with all bows when the target is beyond 40 meters.
General Defense
Name
Description
Tough Mother
Reduce all incoming damage by 10%.
Thick Skin
Reduce all damage from Firearms and Bows by 50%.
Immunity
Immune to bonus damage from backstabs and headshots.
Bomb Suit
Reduce all damage from explosives by 50%.